/01The Concept
Golem explores the ritual box as both a container and an expressive object. Conceptual and iconographic research informs its symbolic character, establishing a relationship between the object's intended ritual quality and its physical form.
/02Design Approach
The design investigates shape, volume and material expression, using ceramic resin as the central material. Digital modeling and prototyping connect conceptual references with the practical development of the object.
/03Creative Development
My work included conceptual and iconographic research, art direction, object design, 3D modeling, form and material studies, prototyping and physical realization. Cinema 4D supported the digital form development and production studies, with project visualizations rendered in Corona Renderer. The project was developed from its initial creative research through to the production process.