ANDREU

A coordinated furniture collection developed through product design, 3D modeling and photorealistic visualization, from the creation of individual pieces to their contextual and editorial presentation.

ANDREU project hero image.
Category

Furniture Design / 3D Visualization

The Concept

ANDREU explores the development of a coherent furniture collection, where individual pieces contribute to a shared visual language. The concept brings together product design and spatial presentation, considering both the character of each object and the collection as a whole.

Design Approach

The design process focuses on form, proportion and visual consistency across the collection. Three-dimensional visualization is used to explore the relationship between the furniture and its surrounding space, creating a balanced presentation of the individual pieces.

Creative Development

My work covered furniture design, 3D modeling, photorealistic rendering and editorial layout. The collection and its spatial contexts were modeled in Cinema 4D, with the final images rendered in Corona Renderer. I developed the pieces and their contextual visualizations, bringing the project from product conception to a cohesive visual presentation.

Production Credits

3D Modeling & Visualization
Cinema 4D
Rendering
Corona Renderer
Creative Direction & Design
Giulia Azzini